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Review

Everspace 2: too much grunt work, not enough wow

Philipp Rüegg
4.4.2023
Translation: Katherine Martin

This open-world game is definitely fun. But living the life of a space mercenary in «Everspace 2» involves too much hard work for too little reward.

Fly, spaceship, fly!

In part one of Everspace, you work your way from galaxy to galaxy, trying to stay alive for as long as possible. If you die, you start all over again. The only things that make the game a little easier are small improvements and new ships you can buy after an eternity. Part two has kept this slow progression, but other than that, not much is the same.

Hardly any story and too much grunt work

The first Everspace also has a story. I’ve forgotten it all – and that’s probably what will happen to me during part two. After more than 15 hours, I haven’t made all that much progress. But still, nothing exciting has happened yet.

The story revolves around clone pilot Adam Roslin (I had to look up his name) and his growing crew. He’s on the run from some kind of bad guys, and in the meantime, forms alliances with the local factions to plan an epic heist. This usually results in me flying from A to B and doing the bidding of local cartel bosses or other bigwigs until they give me what I came for. What, exactly? No idea.

The story is mainly told through dialogues dubbed over the missions. When this is happening, I see a small picture of the person who’s speaking. Every now and then, there are cutscenes containing semi-static images – a surefire sign of a limited budget.

A slow start

Until now, I’ve almost always played using the same old combination of pew-pew laser and futuristic minigun. This is boring in the long run. For me, a game like Everspace 2 comes alive either through a motivating upgrade loop, exciting worlds that I can discover or challenging duels. So far, the game hasn’t quite been able to win me over in any of these areas.

Highlights are hard to come by

Everspace 2 is an expansive game. According to the manufacturer, it takes over 30 hours to play the main story and a few side quests. Numerous additional missions apparently add another 60 hours to that. A typical mission involves flying to a certain stellar system and bailing out a trader by turning a bunch of space pirates into scrap metal.

Or securing a package behind a locked door in an automated trading station. I get these doors open by placing an energy core inside the corresponding door mechanism. There are plenty of these «puzzles». Most of the time, the main issue is finding the right switch or item to be interacted with.

Rockfish seems to be striving to create a sense of variety, but in my opinion, Everspace 2 still involves too much grunt work. The game is slow to get going and exceptional moments are few and far between.

Wallpaper generator

Not lacking much, and there’s potential for greatness

With 15 hours of gameplay under my belt, there’s still plenty in store for me. But it’s hard going. Before finally buying my first new spaceship, I almost quit several times. But because I wanted to write this review, I kept at it. And usually, a new weapon or an exciting mission came along to remotivate me.

Everspace 2 gets a lot of things right. The battles are challenging, different play styles provide variety, and outer space has rarely been more beautifully depicted. Even the James Webb telescope couldn’t do much better. If less time elapsed between these highlights, and the game wasn’t so stingy with its better equipment, I’d devour it.

I’ve now progressed far enough to say I’ll definitely continue playing. However, I doubt that I’ll do so until the credits roll. That said, a good open-world game is a rare beast, so it’s absolutely worth getting more familiar with Everspace 2.

Everspace 2 is available for PC. My copy was provided to me by Rockfish.

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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