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Review

Herdling review: a magical journey that lacks highlights

Philipp Rüegg
21.8.2025
Translation: Patrik Stainbrook

In Swiss-made game Herdling, you drive a herd of buffalo-like creatures through a picturesque world. The journey has something meditative to it, but occasionally drifts into monotony.

A mute player character, a herd of fluffy hoofed animals and a deserted world to traverse. These are the central elements that make Herdling. The game from Swiss studio Okomotive dispenses with complex gameplay mechanics, instead taking you on a dreamlike journey. If you’re reminded of cult indie game hit Journey, you’re not far off. And although Herdling doesn’t offer quite as memorable a trip, it’s still worth picking up the shepherd’s crook.

With Apa, I move on through the strange urban environment, which reminds me strongly of City 17 from Half-Life 2. Minus the aliens and combat robots shooting at me, of course. It doesn’t take long before I come across more Calicorns. Sometimes I free them from locked enclosures, sometimes I convince them of my good intentions with some fruit I picked.

Herdling is a linear game. The world seems open at first, but I usually only progress in one direction. At most, I can decide whether to go left or right around a small hill. Only once do I walk in circles several times. There’s no visual indicators, and I don’t know where to go or what to do.

I have access to various commands to drive my herd. In addition to normal driving, I can let them slow down and stop them completely if I want to explore something without them. Occasionally, I can even let them gallop. Through certain fields and bushes, this is even necessary to make progress.

I drive my fluffy friends through a picturesque steppe landscape that reminds me of documentaries about Mongolia. My task is to bring these animals safely to their destination. No idea what that is, but both my shepherd and the Calicorns seem to rely on the fact that a beautiful spot awaits them at the end of the journey.

Again and again, I navigate the herd through winding passages with sharp pieces of metal at the edges. I have to watch out that the animals don’t injure themselves there. If this does happen, I can heal them up again with fruit. Still, there’s no cure for falling into a crevasse as I try to climb a windy mountain peak. I can only watch as one of my furballs plummets into the depths. RIP Apa.

I accept what’s really supposed to be an emotional moment with a simple shrug. The short playing time of around four hours isn’t enough to craft a real bond for me. I can pet the animals, decorate them with bangles I find along the way and play ball with them. But for me, that’s still not enough to shed a tear.

Maybe it would’ve helped if I’d seen the faces of my herd animals more. The camera is usually too far away for that, and the level of visual detail is too low. Instead, the only thing going through my head is the thought that I can no longer manage a perfect run. With minimal gameplay elements and, apart from a few pics around the campfire, no story at all, an intimate relationship with the animals would’ve made the experience more gripping.

While the music impressed me right from the start with its harmonious tones that perfectly match the picturesque world, the graphics didn’t fully impress me. Similar to FAR: Lone Sails, another game by Okomotive, it’s relatively low in detail and does without bright colours. On the one hand, this makes for a natural look – but a little more colour play wouldn’t have hurt when trying to create locations as memorable as Journey’s.

I’m also torn about the Calicorns. At first glance, their fur looks like a graphical error or as if someone has sharpened it too aggressively. On the other hand, it also looks nice and fluffy, and the ability to change its colour gives the animals a bit of pizzazz. I can’t deny that the game has certain memorable visuals.

Herdling will be available from 21 August for PC, PS5, Xbox Series X/S, Game Pass and Switch. The PC version was provided to me by Okomotive.

In a nutshell

Meditative and monotonous – two sides of the same coin

In Herdling, the focus is squarely on experience, not gameplay. Navigating your herd through the enchanted landscape captivates with visuals and sound instead of complex mechanics. The game doesn’t offer much more than occasionally dodging obstacles and minimal switch puzzles.

A comparison with cult hit Journey is appropriate. But while numerous moments there burned themselves into my memory, Herdling lacks highlights. Visually, it does feature a unique design, but it could’ve done with more wow moments, such as when leaving the city or climbing to the summit.

The audio, on the other hand, perfectly accompanies the journey with your lovable Calicorns. Too bad the game doesn’t manage to craft a stronger bond with them. If it did, the tragic scenes would certainly leave a lasting impression.

Still, Herdling took me on an atmospheric journey, which I was happy to embark on despite the occasional lull.

Pro

  • Magical world
  • Atmospheric soundtrack
  • Good length

Contra

  • Lacks highlights
  • Sometimes lacking clues as to where to go next

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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