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Review

Skull and Bones review – half pirate romp, half busywork

Philipp Rüegg
15.2.2024
Translation: Patrik Stainbrook

Skull and Bones fluctuates like a drunken pirate between adventures in dreamlike paradise landscapes and monotonously completing repetitive tasks.

After more than ten years and numerous postponements, pirate adventure Skull and Bones is finally here. The turbulent development cycle is clearly noticeable in-game. The game doesn’t shipwreck because of this, but the fact that it offers less freedom in many respects than Assassin’s Creed Black Flag speaks volumes. Skull and Bones was originally intended as an expansion for the sixth AC game, released in 2013.

I share the crystal blue sea with traders, military ships and other privateers. The latter are mostly human players, up to 20 per server. I can spontaneously join up with others or hit the seas alone.

Battles don’t require much tactics. Red areas are particularly dangerous and that’s where the complexity ends. There’s no detailed damage model, nor can I specifically damage the rudder. At least there are chain balls to impair mobility and ships blow up in spectacular explosions. This pleases the pyromaniac in me.

Hardly any wishes remain unfulfilled when it comes to customisation. I can customise everything from the sails to the mast decoration to the crew’s clothing. I can also decorate my character more colourfully than Jack Sparrow. I pay for most of it with silver earned from playing. Some are also available with gold, which must be purchased with real money. So far, these live service elements haven’t affected me in a bad way.

The islands of the Indian Ocean evoke a holiday mood and invite you to explore. Unfortunately, it doesn’t feel very lively despite other players. This is also due to the fact that there’s hardly any interaction with other pirates. Let’s see if the PvP upgrade brings any improvement.

If you fancy ship battles and the typical upgrade loop, it might be worth taking a look at Skull and Bones. Instead of buying, however, I recommend purchasing a one-month Ubisoft Plus subscription or waiting for a price reduction. Alternatively, I can recommend Sea of Thieves, which may even soon be released for the PS5.

Skull and Bones will be available on 16 February for PC, PS5 and Xbox Series. I tested the PC version provided to me by Ubisoft.

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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