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Aspyr
Review

Tomb Raider 1-3 Remastered: things weren’t actually better in «the good old days»

Kevin Hofer
14.2.2024
Translation: Katherine Martin

Tomb Raider I-III Remastered has been released just in time for Valentine’s Day – Lara Croft’s birthday. Playing the remastered editions has brought old memories rushing back.

I was 12 when I took my first steps into Tomb Raider in 1996 – and I remember it well. After the intro (which enthralled me so much I’d watch it over and over again), I found myself standing in a cave somewhere in the mountains of Peru. Well, not me. Lara Croft, my in-game alter ego. Even so, for the first time in my young gaming life, I really felt like I was inside the game. That’s how impressive the presentation was to me at the time.

When I play the remastered versions, that sense of immersion is gone. Nevertheless, stepping into those familiar surroundings brings memories rushing back.

As I’m playing the second level of Tomb Raider, I remember how games back in the day hardly had any hints. If there was a lever, a message wouldn’t pop up telling me I could move it. I’d have to figure it out for myself.

Block puzzles were even worse. Certain blocks in the game can be moved. In the original, I had to find out for myself what they were and how I could move them. The remastered versions, on the other hand, have exclamation marks indicating which objects I can interact with. To move a block, I have to stand in front of it, hold down the action key, then press the D-pad. When I played the originals, it took me hours to figure this out.

Twelve-year-old me was a real wimp. Unable to handle the tension of the game, I often had to set down the controller. If a wolf hissed or a bear roared, I’d flinch and escape to a higher position for safety. Even playing the remastered version today, the sounds give me the heebie-jeebies. As a kid, I just asked a buddy to play the game for me so that I could still see it through to the end. To say thank you, I gave him Magic cards.

Vehicles are still awkward in Tomb Raider II

The thing I remember most about Tomb Raider II is that vehicles were impossible to control. Regardless of whether I was piloting a motorboat or snowmobile, both would flat-out refuse to let me steer them. Thanks to today’s control options, the remastered version is better. That being said, the vehicles still handle terribly.

Speaking of controls, if you can’t handle traditional tank controls, you can switch to the more contemporary controls used in Tomb Raider: Legend. Personally, I prefer the old controls – I’m even still used to them after all these years. It feels weird to me to play differently. When I try modern controls, I can’t even aim.

I have no other memories of that edition. I’d completely blanked on the fact part II starts with the Great Wall of China. I don’t even remember if I completed it. In my defence, I should mention that Tomb Raider II was released in 1997, when I was far too busy playing Final Fantasy VII, Castlevania: Symphony of the Night and Oddworld: Abe’s Oddysee. At that point, I wasn’t particularly interested in Miss Croft. A year later, however, it was a different story.

Boobs and creepy facial expressions in Tomb Raider III

When Tomb Raider III was released, I was 14 years old. As a typical late bloomer, it was only then I discovered my appreciation of the female sex – and, more importantly, of breasts. Back then, nothing was more strongly associated with boobs than Lara Croft.

As a garden variety horny teen, I was eager to get my hands on the third edition – mainly because of Lara Croft. Especially since there was a code for the Xploder cheat device that would let me see her naked. Which, of course, looked pretty hellish. It also wasn’t really Lara, but a blonde version of her. The fact that a YouTube video of the cheat is still available shows how decidedly unraunchy it was.

The most striking thing about the remastered third instalment is the revised cut scenes using in-game graphics. In the original, the characters’ faces were like doll faces. They had no facial expressions and their lips didn’t move when they spoke. That’s all changed now. However, since the head-bobbing used in the original to express «emotions» has been retained, the new facial expressions are eerie.

Verdict: a nice remaster that’ll delight fans

Tomb Raider 1-3 Remastered brings my old memories of gaming flooding back. The graphics in the first Lara Croft trilogy have been given a thorough polish. As a result, the then groundbreaking game is more playable today. The original graphics have aged badly. On the whole, the game is very true to the original.

If you’re a fan of the original trilogy and want to play it with updated graphics, you’ll be happy with the remastered version. Especially since you get three games, including expansions, for 30 francs/euros.

Tomb Raider 1-3 Remastered is available from 14 February on Nintendo Switch, PlayStation 4, PlayStation 5, PC, Xbox One, and Xbox Series X. The Switch version of the game was provided to me by Aspyr for testing purposes.

Header image: Aspyr

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