According to my research and the manufacturer's specifications, this model is from 2024. ASUS has already presented a successor for 2025, so I would assume that production will no longer take place. Whether and how many we can still offer cannot be definitively determined at present.
- Connect the monitor using the enclosed DP cable, not HDMI
- Ensure that DP 1.4 is selected in the OSD
- Activate DSC in the OSD(!)
- Activate ELMB in the OSD DE(!)
- Under Windows, set the colour depth to 8bpc if necessary and then gradually increase it (deactivate HDR first)
I usually always had it off so the chance of a burn in is low only if you really want to use it you can use it but I would always turn it off if you don't need it the monitor is really good but I sent it back for a long time it wasn't good for me or for my eyes for whatever reason.
Yes, you can mount the monitor on conventional monitor mounts as it is VESA compatible. VESA mounting allows you to attach the screen to a wall or monitor arm, giving you flexibility in placement.
How connected? It is possible that your source device does not manage to control it manually. You can try
turn the Hz down. Otherwise use another cable
use. You also have hdmi and dp with it. Just try
use another one
please read again, I'm talking about Asus, the price/performance ratio has not been right for a long time.
The Digitec price is ok, otherwise I probably wouldn't have bought it.
So please don't accuse me of anything, I'm not into that at all.
Do any of you play with this monitor on the PS5? If so, how well does it work with the console?
I currently have the ASUS TUF Gaming VG28UQL1A and to be honest I'm pretty unhappy with it. Contrast and sharpness are really poor on the PS5. That's why I'm now a bit sceptical about ASUS.
I'm now considering switching to the Samsung Odyssey OLED G6 (G60SD). But I've often read that the PS5 sometimes recognises it as a PC monitor and then doesn't scale the 1440p resolution correctly. Could be exactly the same problem I have with the ASUS.
Would be great if someone could briefly share their experiences. Thanks a lot!
Your current Asus is an IPS panel with relatively poor properties - including, of course, the contrast (see 1st link - although it is the 27" QHD model, it is otherwise comparable to yours). I can't understand the criticism of the sharpness, as your 28" is 4K and the pixel pitch is therefore very small... but all in all, your current 144Hz IPS monitor is worlds apart from a 360Hz OLED monitor like the XG27 or the G6.
You can't demonise the manufacturer because of a poorer display technology (IPS) ;) The XG27 from Asus has better PS5 compatibility than the G6 from Samsung (see 2nd link). Both are not much different otherwise, as they use the same panel (from Samsung - developer and manufacturer of QD-OLED panels). The difference lies elsewhere: calibration, features, OSD, design, ergonomics, connections, coating (matt for Samsung, glossy for Asus) etc.
Just be aware that you are downgrading from a 4K monitor to a QHD model, so 1. the pixel pitch will be larger (blurrier) and your 4K signal from the PS5 will be downscaled (again less detail). However, the picture itself is MUCH better, much richer in contrast, poppier, sharper (in terms of motion blur aka streaks) due to OLED technology and 360Hz and therefore also more stable in terms of viewing angle.
What I personally don't like about QD-OLED is the "Ambient Black Level Raise" - I only have WOLED from LG, which doesn't have this "problem". But that's another topic.
https://www.rtings.com/monitor/tools/compare/asus-tuf-gaming-vg27aql1a-vs-asus-rog-strix-oled-xg27acdng/15402/72294
https://www.rtings.com/monitor/tools/compare/samsung-odyssey-oled-g60sd-s27dg602s-vs-asus-rog-strix-oled-xg27acdng/63129/72294
As far as I am correctly informed, Hertz has nothing to do with colour depth. The colour depth is definitely better than an IPS panel, but in my opinion only marginally. The thing that is 100% in the eye is the black, but that doesn't help games so much to have good "black" representation.
In my opinion, the jump from 144 Hertz to 360 Hertz is very marginal in games. It's very easy to recognise on the desktop or when browsing, but I very much doubt it in games. FPS like CS, Valorant and co. could be an exception, but that varies from person to person.