10 years of "GTA 5" and still no successor
Three playable characters, a gigantic game world and a multiplayer mode whose success is to blame for the fact that we are still waiting for the successor. Happy Birthday "GTA 5".
A new "Grand Theft Auto" has been one of the biggest events in the gaming industry since part three. Since the change from 2D to 3D, fans have been eagerly awaiting a new part of the open-world gangster series like hardly any other game. This was also the case on 17 September 2013 when "GTA 5" was released. It is Rockstar North's most ambitious game to date. Los Santos, a fictional version of Los Angeles, is bigger, livelier and more detailed than any previously created world by the Scottish studio. Even more extraordinary are the three playable characters, Franklin, Trevor and Michael. You can freely switch back and forth between them. It literally gives the game a new perspective. It is not just a gimmick. It makes the story of "GTA 5" more multi-layered and complex than in the predecessors.
Online mode changes everything
. The campaign is at the heart of every "GTA" game. And yet it is the multiplayer mode that changes the series permanently. In "GTA Online", up to 30 players can freely cruise around Los Santos, complete quests, plan heists or simply shoot each other over the head. However, the first two weeks after the release of "GTA 5" have been anything but smooth. Disconnections, crashes and missing content are spoiling the experience. Even the 500,000 dollar in-game bonus from Rockstar doesn't help. The mode is dismissed by most as a promising, but not fully thought-out experiment.
Over the years, however, "GTA Online" developed into an absolute giant through countless updates and new features. Since its inception, the mode is said to have generated nearly eight billion US dollars in revenue. The active modding community also ensures that you can live out virtually every fantasy. Flying through the air as Iron Man, triggering a tsunami and swimming through an underwater world or surviving a zombie apocalypse are just a few examples. The mode flushes so much money into the coffers that the sequel is pushed far back. There are four years between "GTA San Andreas" and "GTA 4". For "GTA 5" the studio needed five years. "GTA 6" is not expected before 2025. That would be 13 years since the last part.
This is what we know about "GTA 6"
Rockstar has since confirmed that part six is in the works. Apart from that, there is no official information. Curiosity is correspondingly high. A year ago, numerous videos of an early version of the game were leaked. Thanks to various insiders, it is now certain that part six is set in a modern version of Miami. The setting already serves as a backdrop in "Vice City", but there in the eighties. The game world is likely to be much larger than San Andreas. Cuba and Colombia are being discussed as potential side locations.
Rockstar obviously wants to stick to the system with several playable characters. Instead of three men, a woman is likely to be a main character for the first time. Together with her partner, the story is said to be based on the gangster duo Bonnie and Clyde.
The basic gameplay could be largely based on part five. That means spectacular heists, fast-paced car chases and wild shootouts. Just what you expect from a "GTA". But Rockstar will certainly have the incentive to put its stamp on the open-world genre once again. We can be curious.
Being the game and gadget geek that I am, working at digitec and Galaxus makes me feel like a kid in a candy shop – but it does take its toll on my wallet. I enjoy tinkering with my PC in Tim Taylor fashion and talking about games on my podcast http://www.onemorelevel.ch. To satisfy my need for speed, I get on my full suspension mountain bike and set out to find some nice trails. My thirst for culture is quenched by deep conversations over a couple of cold ones at the mostly frustrating games of FC Winterthur.